Hi, I’m Dario Visaggio, a professional 3D Artist based in Trieste.
I am a very motivated creative person with vast experience in the videogames industry and the creation of objects, props, characters and environments for real-time engine use. Working in 3D graphics since 2000 but in 2010 I started to be interested in virtual reality and augmented reality, also specializing in these two sectors.
For work I create characters and 3D environments that have a strong graphic quality. Over time, my passion for 3D graphics has led me to start an infinite path of study and improvement that I continue to follow every day. I love learning new things and discovering new ways to optimize the time and quality of my work.
For some time now I have been using Maya as a main tool in conjunction with Photoshop and Illustrator. Over the years I have also started using Zbrush and Mudbox applying my past studies of real sculpture and anatomy, with good results.
I became an expert in the use of Unity and Unreal Engine, also learning to program in C # and C ++ and starting to improve in that sector too.