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TAC Simulator — Serious Game
UnitySerious GamesEnvironment ArtLevel DesignMayaSubstance
Serious-games educational project built in Unity with Maya and Substance — environment art and level design for training simulation scenarios.
The story
Serious games sit at the intersection of pedagogy, design, and production efficiency. TAC Simulator was a training-oriented Unity project where the environment art and level design needed to read unambiguously as the training scenario first, and as an interesting game space second.
Technical highlights
- Environment art authored in Maya and Substance with Unity as target.
- Level design tuned for training scenario clarity rather than emergent gameplay.
- Serious-games readability constraints shaping every visual choice.
Outcome
Delivered. Published on ArtStation.



