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TAC Simulator — Serious Game

c. 2019–2020 · Environment Artist + Level Design · Unity

UnitySerious GamesEnvironment ArtLevel DesignMayaSubstance

Serious-games educational project built in Unity with Maya and Substance — environment art and level design for training simulation scenarios.

The story

Serious games sit at the intersection of pedagogy, design, and production efficiency. TAC Simulator was a training-oriented Unity project where the environment art and level design needed to read unambiguously as the training scenario first, and as an interesting game space second.

Technical highlights

  • Environment art authored in Maya and Substance with Unity as target.
  • Level design tuned for training scenario clarity rather than emergent gameplay.
  • Serious-games readability constraints shaping every visual choice.

Outcome

Delivered. Published on ArtStation.