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Desert Fires
Studio: Desarius Games
Mobile2D ArtVFXUIOptimization
Mobile game work for Desert Fires: 2D art direction, UI and VFX implementation, graphics optimization, and level-production support.
Scope
Desert Fires was a mobile game project developed through Desarius Games. My contribution focused on defining the 2D art style, keeping the graphics light enough for mobile hardware, and connecting visual systems to the game logic.
The work mixed art direction, implementation, and production support: UI, VFX, optimization, and scripting for new levels.
Key Work
- 2D art direction for a mobile-first visual style.
- Graphics and VFX optimization for Android and iOS.
- UI and effect integration with gameplay code.
- Scripts and tools to support level iteration.