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Age of Battles
Studio: Firebyte Games
MobileTechnical ArtShadersVFXUI
Mobile production work for Age of Battles: 2D art direction, shader style, UI, VFX, optimization, and implementation support for Android and iOS.
Scope
Age of Battles was a mobile production where my work covered the visual and technical bridge between art direction and implementation. I defined the 2D art style and the 3D shader direction, then worked on models, UI, graphics, and VFX so the game could run smoothly on mobile devices.
The role also included connecting effects and UI to gameplay code, writing scripts and tools for level development, and generating promotional video material.
Key Work
- 2D art style definition and mobile-friendly visual direction.
- Shader style, VFX, and visual optimization for Android and iOS.
- UI implementation support and integration with game code.
- Scripts and tools to support level production.