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Gotchi Guardians

2023–25 · Technical Artist · Unity

Studio: NFT tower defense client (multi-platform)

UnityShaderVFXOptimization

Tower-defense game across PC, Mac and WebGL. Shipped custom outline shaders, dissolve FX, and platform-specific performance tuning.

The story

Gotchi Guardians is a tower-defense title targeting three very different runtime profiles — desktop PC, macOS, and WebGL in the browser. Each imposed its own ceiling, and the shader and VFX stack had to scale cleanly all the way down to browser-grade GPUs without sacrificing the stylised look on desktop.

Technical highlights

  • Custom outline shader with platform-adaptive thickness and dynamic dissolve effect used on unit death and tower upgrades.
  • Post-processing pass conditionally tuned per platform — full stack on desktop, streamlined subset on WebGL.
  • Niagara-equivalent Shuriken-based VFX kept under tight overdraw and draw-call budgets.
  • Profiling and optimisation passes across all three platforms to hit the delivery targets.

Outcome

Shipped on PC, Mac, and WebGL concurrently. The art team got a consistent visual identity across targets without fork-managing three sets of shader graphs.