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Material Studies — Cobblestone + Bricks
Substance DesignerMaterialStudyStylised
Stylised material studies in Substance Designer — cobblestone and brick variants tuned for Unity and Unreal.
The story
Material studies are the craft equivalent of scales — you do them to keep the hands honest. These two 2021 studies explored stylised brick and cobblestone in Substance Designer, with the brief of producing material graphs that would read cleanly in both Unity and Unreal without re-authoring per-engine.
Technical highlights
- Procedural graph authorship favouring parameter-driven variants over pixel-baked detail.
- Normal and height detail calibrated for stylised (not photoreal) reading.
- Cross-engine delivery without material rework.
Outcome
Published on ArtStation. Reusable across subsequent environment jobs.




